Mod Players Revisited | - by Chris Wenham |
My December review of Mod players brought by far the most feedback that I've ever had for anything I've written for OS/2 e-Zine!. Most of the letters pointed out mistakes and omissions which made the review unfair.
It's also true that since that review, at least one major MOD player has been updated; UltiMod 1.5 has been rewritten to use SOM (IBM's Object technology that's built into OS/2 and the Workplace Shell) and an OS/2 port of another player has been released too. December's review also missed covering Muse/2, a player that would have been reviewed if it wasn't for technical reasons and a deadline that I had to meet. The other discrepancy in last month's review was that many players were optimized for the Gravis Ultrasound (GUS) sound cards, but little was mentioned of the higher performance these players achieve when used with one. Unfortunately, I cannot reasonably judge this feature seeing as I don't have a GUS to test them on.
But since human ineptitude is no reason not to provide the absolute best service for our readers, here's my follow-up review to help tie a few loose ends.
Muse/2 runs in text-mode and does not have a PM front end, however its interface does provide better flexibility for controlling playback than any other current OS/2 music player. However, this extra flexibility can be confusing for users who don't understand what many of the features do and the documentation doesn't go very far to explain everything either.
On the Digital Mixer Control Panel (GIF, 10.3k) you'll find a number of filters for improving the playback quality of music files, mostly noise reduction though and nothing like the special effects filters you get in DMP for OS/2.
Aside from the filters there is something called Dynamic Scaling Control, a system for adjusting the scaling and amplification of the song on the fly during playback to help bring out the richness of the music. It's this part which is a little foggy to understand and not covered very well in the documentation. The 'Auto Spike' setting can noticeably improve the playback of the more advanced digital music formats like .XM and .IT, which can support a wider number of output channels. On some music files this doesn't seem like a good idea to have switched on, since it can amplify in the wrong places and give you a bit of a shock if you have the volume up high.
Playback of .IT digital music files is outstanding, crisp and clear at 44khz sampling rate. MOD files, however, sound a little 'out of tune' compared to other players. A big problem with Muse/2 is that there doesn't seem to be any way in which one can increase the size of the DART buffer, meaning that when you run it in the background alongside other applications you could experience annoying pauses in the music. This doesn't seem to be too much of a problem for songs that are inherently low on CPU drain (the more channels the music file demands then the more processor power is needed to play it) or if you're playing them back at 22khz.
Fans of Muse/2 enjoy its support for the entire .S3M digital music format, plus the unique ability it has for playing files stored in .ZIP or .RAR archives. Muse/2 will seamlessly extract the song from the archive, play it and then delete it before moving on to the next one. Considering that digital music files compress very well it's a valuable feature for those conscious of disk space.
Supported file formats: MOD, STM, MTM, 669, S3M, XM, ULT, FAR, WOW, IT, IT2
Ratings:
Play Quality: For .IT and most other formats; 10 For .MOD format: 8
User Interface: 7
CPU Load: 8 (Also has GUS support)
Ratings (from last month):
Play Quality: 8
User Interface: 7
CPU Load: PM Front-end: 9 Text mode: 8
Ratings:
Play Quality: 7
User Interface: 3
CPU Load: 6
UltiMOD
download from the UltiMOD homepage
Registration: GUS version is Shareware, DART/MMPM version is freeware.
MikMod v2.09b
download from Hobbes (ZIP, 202k)
Registration: MMOS/2 Drivers freeware, original package Shareware (US$25)
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