$Sheriff v0.12b | - by Sidney Maplehurst |
Alright cowpokes, hitch up yer belts and strap on them six-shooters. We got us some bank robbers to nab.
That's the premise behind the new OS/2 arcade style game, $Sheriff. You are the sheriff, entrusted to protect the local bank from would be robbers aiming to put an early end to your sheriffing. The game is a simple shoot 'em up with an even simpler interface.
The Controls
$Sheriff has a very simple, one-screen interface (GIF, 58.8k). You are presented with three doors, all of which open when each level starts. In each of these doors appears various bad guys and innocent bystanders. Pressing one of three keys fires your trusty sidearm at the corresponding door. You can't miss but you still have to be careful because the bad guys are packin' iron too. Hesitate too long and you're done for. Shoot an innocent town's-folk and you're just as done for.
As I mentioned, you are firing a standard western-movie issue peacemaker. That means regular reloading. Luckily reloading doesn't take as long in $Sheriff as it does in real life or these hoodlums would fill you full of holes. But reloading does cost you. Each time you reload $251 is deducted from the money you have "recovered" from the robbers (and you thought you were in this just for the sake of the law). If you reload too often, you quickly get low on cash, but this is more of a "score" issue than a safety one. Even trying, I was unable to run out of bullets. This is because you can not fire unless there is a person in a doorway.
During each game you have three "lives". Get shot or shoot someone who doesn't deserve it and you lose one "life". Your score, the number of lives left, number of bullets in your gun and some neat propaganda are all displayed across the bottom of the screen.
Playability
The game starts out relatively easy with just a few types of bad guys and one (drunk) innocent bystander. But it gets more difficult in the second round with more types of both participants and some that could be either robber or innocent. There are four levels to get through in the game.
When starting $Sheriff, you have a choice of "Hard", "Normal" or "Too Easy". These selections only change the speed of your enemies' responses, but I'll warn you now, it's plenty difficult past the first level even on "Too Easy". Start out slow or you'll be eatin' lead quite a bit.
The targets appear in the various doors according to a set pattern so after you play the game many times you'll start to anticipate bank robbers' appearances. However, this pattern can be modified (instructions are not given but if players are interested, the author instructs them to contact him).
You may be surprised how fun a game that only has one screen and four buttons to push can be. It's quite enjoyable. This is partly due to the hand-eye coordination required, partly the satisfaction of being a western hero but mostly due the really cool sounds.
Sound Effects
If you have stepped into an arcade in the last few years you probably have seen a game called Lethal Enforcer. It is a cops and robbers shoot 'em up with cool gunshot sounds. The gun shots in $Sheriff sound surprisingly like those in Lethal Enforcer. Very realistic. The reload sound also is quite reminiscent of that game.
The real joy for me though is what I assume are sound bites digitized from Clint Eastwood's, The Unforgiven. When you shoot one of the innocent folks you hear a raspy (pardon my French), "Ohhh shit." When you lose all three of your lives, Clint philosophizes, "A man's got to know his limitations." Also, both times, a dithered picture (GIF, 26k) that looks like it came from that movie's propaganda is displayed. The final touch is a brief funeral dirge played on an organ to get you in the mood.
Shortcomings
This fun little game has very few problems but a few things that would make it even more fun are:
- You should be able to shoot randomly into doorways even if there is no person standing in that doorway. Then you would have to be more careful or risk running out of bullets.
- The game could use better graphics. The characters are cartoonish and while they are fine, digitized pictures of "authentic" western scenery (or better yet, cheesy "B" grade movie sets) and pictures of Clint himself might be more fun.
- As I said above, you can modify the pattern of targets' appearance but making them random would be more challenging.
- The game is very light on instructions. These basically consist of one sketchy readme.txt file. But with a game this simple, no more explanation is really needed.
- The way the game keeps track of your money, it should have some sort of high score feature to keep track of your great stints of law and order keeping. I could find no such feature.
Conclusion
Aside from these minor points, this game is exceptional for an early version of the software. It is freeware (for those without great wealth), which makes it even more of a great deal. Download it today and get ready to meet yer maker.
$Sheriff v0.12b
by Miltiadis Mitrakas
download from Walnut Creek (ZIP, 518K)
Registration: FREEWARE (for the poor); DONATIONWARE (for the rich)
Sidney Maplehurst is a computer advisor, OS/2 advocate, and all around computer nut. She also enjoys health food, reading and skydiving. She has been using OS/2 since v2.0.
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